﻿#region Using Statements
using System;
#endregion

namespace DirectZZT.Shared.World
{
    /// <summary>
    /// Specifies the feature set of a world. Determines which functionality is available inside the editor and game.
    /// </summary>
    public enum FeatureSet
    {
        /// <summary>
        /// Original ZZT feature set. Very strict, but compatible with ZZT.
        /// </summary>
        ZZT = 0,
        /// <summary>
        /// New feature set. Allows for a variety of new features and improvements, but not compatible with ZZT.
        /// </summary>
        DirectZZT = 1,
    }
}
